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Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
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Posted - 2010.11.12 08:38:00 -
[1]
Edited by: Rip Minner on 12/11/2010 08:43:15 Man at first I was all happy about this. Then I find out I have to fleet up and only the best fleet gets payed. After you fleet a few times on the fly with random mission runners. Some shields some armor few with reps or skills for them. Lucky that even if you dont lose your ship by some act of god. You will probly not get crap becouse pros will show up and get the isk/lp's. I would happly go and fight and get bountys or tags help out what have you but not now. Now I and alot of other high sec casul gamers will just run for the closest best mission station to us if we can even get pass the gate camps. If I cant even get pass the gate camps to go were ever the crap expation is not fracking up the fun for me. Well there realy will not be any point in playing any more for me. Ether that or I have to set up a jump clone and BS at all the useable high sec level 4 mission systems. Good thing I already have the skills/rep/isk to set that up. Good luck to the new guy just starting out there going to get ****ed.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.13 07:42:00 -
[2]
Originally by: Dav Varan
The EPIC Justice is EPIC
For 6 years PvPers have been forcing PvEers into unwanted PvP.
Now PvE it seems is forcing PvPers into unwanted PvE.
Nice to see all the PvPers tears "At the thought at having to do PvE against there will".
This dev blog should have been entitled The carebears strike back.
LMFAO!!!!! Damn man you about made me **** my pod man.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.13 08:05:00 -
[3]
Ya I think the bigest problem is the rewards system. It's still going to pay better to move to the next closest mission system and keep running level 4's. And that will mean fewer avalibe good mission hubs. That will probly lead to even bigger blobier mission systems again. But even that is better then no reward that Incursion will be passing out to most people.
At first there will be people just trying out the new content. Some people will try for low sec but give up after a short spell were after words they facepalm themselfs going I knew better.
Low sec small gank pvp will get there arses handed to them by the powerblocks that want the new cool Cap ships.
And last but not least. Sasha 0.0 space will probly become the new low sec. There fraction ships will get cheap and no Incursions will make it the new natural home for small gank pvp groups.
At least thats what I am seeing. Can anyone tell me I am wrong?
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.13 08:20:00 -
[4]
Hay can we get you guys to take another look at level 5's. After you release Incurstion. The power blocks will take over low sec to get there new Cap ships bpc's you placed there. There probly not going to care about doing level 5's. They did not bother with them before and there only going to go there now for the Cap bpc's. So there realy going to be about worthless in low sec after the next expantion.
Pluse I as a high sec carebear already know it's going to pay more to move to the next level 4 agent then bother with Incurstions. But if were talking about level 5's. Now it's worth my time and effort to remove the Incurstion.
It's just an ideal I thought I would just though out there.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.14 08:50:00 -
[5]
Ya thoughs rats are some heavy hiting rats. I just dont see how pug fleet of mission bears ships are going to do anything but die badly and not get anything.
I mean if I want to go though a ship away and get nothing for it I'm going to go pvp. It at least is more fun then this. Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.15 01:00:00 -
[6]
Edited by: Rip Minner on 15/11/2010 01:01:24
Originally by: Kanatta Jing I support this measure to increase the numbers of T1 battleships being blown up in highsec, teach highsec carebears how to work together in small highly defensive PVP fit gangs and encourage 1-4 man corps to coalesce into larger groups.
Ya I dout that is going to happen. When people are beaten with the stick they normly dont like it and move out of the way. i.e. Mission runners will learn to move out of the way of this expation.
Why becouse the stick is not fun and the carrort sucks. Fix the rewards so that all gangs that are helping out get rewarded. If it is just the top gang then nope it's not going to work for most people. The better carrort will be moving to the next best mission hub.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.15 01:12:00 -
[7]
Originally by: Sir Rush
Pro Incursion fleets will also psychologically discourage random fleet Sansha engagements ("Oh, they're a pro fleet, we might as well not bother, we won't outperform them anyways").
tl;dr: Incursions are conceptually good, current reward system is just utterly terrible.
quoted for trueth. This right here is my only problem with it. I will try it out just for the sake of trying it out. But I fig on a 99.99% of the time that it will be like pvp were I am just thoughing isk away for fun. I will probly stop thoughing my isk away after I have seen one of each site. I mite even just cloak up and watch one of each site so I dont even loss isk.
Fix the rewards system and people will not even care about the stick your using becouse the carrorts good concept. Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.16 08:18:00 -
[8]
Special Ability:
30% to maximum jump range
Can activate one extra Drone Control Unit
For training Two differnt Races Carrier skills your expecting something other then cr*p in the Special Ability section.
Your not going to need the 30% to maximum jump range for group play. e.i. " What I'm the only one that can jump in all by myself!"
And the other one extra Drone Control Unit is not what one is realy looking for in pvp ether.
But there probly both nice for solo play. i.e. were extra Drone Control Unit would help and were jumping in alone is not a problem.
It has other problems as well but I see this as the bigest one right up front for a two race ship its the Specal Ability that makes them well specal above and beyond others of its kind and why to train two races up for.
As a side not if caps were ever aloud into high sec and they put level 5 and higher in high sec and in the game this would probly be hot. For solo pve.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.16 08:23:00 -
[9]
Originally by: Dasani Waters
Originally by: Falin Whalen To all those Empire whiners who think that the major powerblocks in 0.0 will flood lowsec to grab the supercap bluprint. Get over yourselves. Looking at the stats as published for the new supercap, we think it is a hunk of junk, and looks like what you would flush down the toilet.
First you need to train for two races carriers, to even fly the thing. Second, the bonuses and such, put it about one notch above a Hel to fly(widely regarded as the worst supercap ever).
The only people who are going to fly this giant space turd, are people who have more ISK than brains, or want to waste an alt on a ratting supercarrier.
So would the powerblocks do the incursions only because your sanctum bounties got cut in half or your lowsec jump points got cynojammed? Is there any reason for the 0.0 powerblocks to do these incursions besides removing the negative effects?
Well there is the Concord LP store bound to have hot iteams in them so there not geting total bent over here. But yes it's mostly a pain in there sides that they have no real option but to remove. aka Stick meet 0.0 high guys. 0.0 meet Stick. And there are some carrorts in the Concord store later on.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.16 16:29:00 -
[10]
@Joss
I see what your saying but they rent space out to this people already. Thats the contract and they will work together to remove the thorn in the sides as is.
Null sec will rent space to omost anyone. I have been it's not hard to go to null sec or find someone to let you in or join. I am not still out there becouse it's not for me. i.e. I love EVE but I dont have the time to play as much as is normly req for Null sec and I like High sec over low sec or npc 0.0.
Alot of High sec mission runners are alts for pvpers or like me that just like High sec and not much is going to change that. New players will make there way out to low sec and 0.0 as there going to want to know what this places is like. Ether they will like it and stay or they will not like it. This expation will not change that.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.19 08:16:00 -
[11]
Edited by: Rip Minner on 19/11/2010 08:20:03
Originally by: Una Achura
Originally by: Rip Minner
Why becouse the stick is not fun and the carrort sucks. Fix the rewards so that all gangs that are helping out get rewarded. If it is just the top gang then nope it's not going to work for most people. The better carrort will be moving to the next best mission hub.
The top gang for each of the 20 anomalies or whatever, so 20 gangs will be rewarded... And why would a gang capable of doing one of the harder anomalies bother doing one of the easier? Do you see a lot of C6 WH dwellers bothering to raid C1-anomalies?
OMG the whining.
plz get real. The penaltys are heavy. There not there just to jack with all the mission runners and minners. There also there and work in a way that heavly promots doing all the smaller missions first and working your way to the big one. As each one is complited it gets easyer to handle the incoming dps becouse your rest will go up. It's alot easery to tank smaller rats at -50% rest then bigger rats.
There for thoughs larger gangs are going to spilt off and swiftly take out all the smaller sites and regroup into larger fleets for the med ones and come all the way together for the last big one.
The hole system is built to work that way.
So realy it will be one gang of pro's number right around 40 that spilt off and take out everything. Merging there smaller fleets into bigger and bigger ones as they take out all the smaller ones then all the med ones. You omost have to do that to have the tanks and dps to take out the next bigger site any ways.
So for all of you that think O the pro's are just going to come in and take out the big site's you are wrong. There pro's they have already fig out there going to have to remove alot of the small and then med one's in order to reduce the peniltys. To tank and do the needed dps for the big one. And as a side bounse they will get more LP's that way as well.
So ya your going to more or less have to fight the pro's at all levels.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |

Rip Minner
Gallente ARMITAGE Logistics Salvage and Industries
|
Posted - 2010.11.26 07:49:00 -
[12]
Originally by: D'Kelle On the positive side a side feature to look forward to from a Sansha system Incursion is the enhanced Sansha belt rats killing off the the dumb Macro miners, All genuine active pilots dock up for say, 10 mins have a cuppa, or beer, or Cola for under 12's, whatever takes ur fancy, chat with your m8s whilst cheering on the CCP supplied macro killers, , the more the merrier.
I think that's possably the best side effect of the hole expation. It's this one thing that I love the most about it.
Is it a rock? Point a Lazer at it and profit. Is it a ship? Point a Lazer at it and profit. I dont realy see any differnces here. |
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